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Stefan Nutz
nuzumaki at gmx.net
Tue Jan 19 07:49:28 EST 2010
Actually I don't think Cameron was influenced by Miyazaki at all. I
even would consider Cameron as having no doubt what Miyazaki does or
who he is. I guess the whole design of the film was created by visual
artists who are very aware of Japanese popculture... who are aware of
the fact that Mecha-fighters were cool (Scott's Alien 2) and are still
very popular among RPG players.
I am not really into videogames but as one growing up in the late 70's
and 80's I do remember nearly every RPG from Japan had floating
islands (Final Fantasy, Zelda, Phantasy Star...) and so I think these
RPG influenced rather the animation artists then Cameron himself.
Just a thought
Stefan
Am 20.01.2010 um 05:38 schrieb Aaron Gerow <aaron.gerow at yale.edu>:
> Just a quick response:
>
> When you look at it, the similarities with Miyazaki are there: the
> image of the forest, the non-human world, of flying, etc. But I do
> wonder if this film doesn't have a very different vision of nature.
> Miyazaki's paean to natural forces is not unrelated to his
> insistence on sticking to some analog animation techniques, but
> Cameron's film falls into the contradiction that many cinematic
> celebrations of nature do: they praise the premodern, pre-
> technological world using the most advanced technology there is.
> Avatar, I think, tries to avoid this, but only by radically re-
> defining nature in a way I doubt Miyazaki would approve. Many can of
> course see that the narrative situation of Avatar is essentially
> that of video games, especially online RPG where you, immobile at
> your station, get to roam the world, kill people, and get the girl
> via your avatar. Avatar plays off the discontent with modern
> technological reality by offering the fantasy of really abandoning
> one's body for the game world. But the trick here is that the Avatar
> planet, with its database of souls and memories, of creatures with
> Firewire plugs, of trees that allow one access to the network, is
> essentially the Internet rendered into a Gaia-like deity. In other
> words, I think Avatar tries to have its ideological cake and eat it
> too by spouting a critique of industrial technological capitalism
> (mining and machines) and praising a natural, premodern society,
> while all the while defining that society as precisely the new media
> technological capitalism that we have today. I very much doubt
> Miyazaki, regardless of all his own ideological ambiguities, would
> buy this.
>
> That was my initial reaction upon seeing the film (albeit at a
> theater in Japan with a bunch of technological glitches--quite
> appropriate, I might add!).
>
> Aaron Gerow
> Associate Professor
> Film Studies Program/East Asian Languages and Literatures
> Yale University
> 53 Wall Street, Room 316
> PO Box 208363
> New Haven, CT 06520-8363
> USA
> Phone: 1-203-432-7082
> Fax: 1-203-432-6764
> e-mail: aaron.gerow at yale.edu
> site: www.aarongerow.com
>
>
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