[KineJapan] Akira remake and flat characters in Japanese films
Jim Harper
jimharper666 at yahoo.co.uk
Fri Apr 15 10:40:07 EDT 2016
I am not sure what the difference would be between (for example) a Gundam franchise initially created to sell merchandise, and a big-budget Hollywood movie made for commercial reasons. Azumi's statements only specify anime, but I would be interested to know whether he sees that as part of the problem with a largely commerce-driven industry, or as an issue specific with anime.
It's certainly tempting to assume that more commercially-driven media (the films of someone like Jaume Collet-Serra, for example) has less interest in aspects such as character, but I imagine we can all think of largely commercial movies (or anime etc) that have managed to be a bit more artistically developed, even if the majority haven't.
Jim.
--------------------------------------------
On Fri, 15/4/16, Bruce Baird <baird at umass.edu> wrote:
Subject: Re: [KineJapan] Akira remake and flat characters in Japanese films
To: "Japanese Cinema Discussion Forum" <kinejapan at lists.osu.edu>
Date: Friday, 15 April, 2016, 15:12
Hi
Jun-Dai,
There
is no point in debating whether or not Japanese culture has
strong characters. I think we can all find millions of them,
and thus millions of reasons why this is wrong. But it might
be useful to point out that there has been a long history of
such comments: Virginia Woolf thinking that the Tale of Genji lacks depth, or
Lacan saying that the Japanese are not analyzable. Usually
these comment betray the ignorance of the commentators
rather than any insight into Japan.
That
said, by chance today, I was looking through an interview
with Azuma Hiroki, and he had this to say:
"We’re now celebrating the
30th anniversary of Gundam. Three decades ago, Gundam’s
coloring was chosen at the request of a toy company in order
to sell robots. This kind of thing is standard practice.
From the beginning, Japan’s anime culture has been based
on selling toys. For this reason, there’s hardly any
purpose in poring over Japanese anime or game narratives in
and of themselves—they’re being produced to sell
merchandise."
https://urldefense.proofpoint.com/v2/url?u=http-3A__www.japantoday.com_category_arts-2Dculture_view_hiroki-2Dazuma-2Dthe-2Dphilosopher-2Dof-2Dotaku-2Dspeaks&d=CwIGaQ&c=clK7kQUTWtAVEOVIgvi0NU5BOUHhpN0H8p7CSfnc_gI&r=e7qMG9KFq7WNnPQWULWHJA&m=ET3Giu9HPKDBLrLitJ9esk5wwnFl-_lNsLwZ3eG0BGY&s=UQSNEVWdr2ZzFJBDujyqh53rId5JvelhaUdVMct9txY&e=
I am
not going to defend or argue against Azuma (beyond noting
that he often has it in for otaku so his comments should be
considered in light of his own bias), but to the extent that
he is right, you might expect manga and anime to spend less
time in something like character development than other
media. But by the same token, you might expect all
merchandise driven media to spend less time in this than
other media.
Beyond that, you could take a look at
books like Marc Sternberg’s Anime’s Media Mix for hints
about how the anime industry conceives of creating
characters.
Best,
Bruce
On Apr
14, 2016, at 2:26 PM, Jun-Dai Bates-Kobashigawa <jd.kinejapan at kurutta.net>
wrote:
Hi all,
I
hope this doesn't count as trolling :-/ While reading
about yet another attempt to get a Hollywood version of
Akira of the ground, this comment really stuck out to
me:
>
Nobody’s interesting. Tetsuo’s interesting because weird
sh*t happens to him, and Kaneda is so two-dimensional.
That’s part of the Japanese culture, they never have
strong characters. [1]
This seems fairly offensive, and also
makes the director seem like an incredibly poor choice for
working on this material (not that a Hollywood remake of
Akira sounds promising to begin with). Luckily, it looks
like Collett-Serra is not going to be working on Akira, but
I'm curious if anyone knows what he's talking about?
Is it total nonsense, or has Mr. Collett-Serra captured
something essential about Japanese film/literature that has
until now escaped me? Are the characters in Akira (or
Japanese films/literature in general) any flatter than, say,
Hollywood?
Yours, Jun-Dai Bates-Kobashigawa
[1] source: https://urldefense.proofpoint.com/v2/url?u=http-3A__comicsalliance.com_akira-2Dlive-2Daction-2Dremake-2Ddirector-2Djaume-2Dcollett-2Dserra-2Djapanese-2Dculture-2Dstrong-2Dcharacters_&d=CwIGaQ&c=clK7kQUTWtAVEOVIgvi0NU5BOUHhpN0H8p7CSfnc_gI&r=e7qMG9KFq7WNnPQWULWHJA&m=ET3Giu9HPKDBLrLitJ9esk5wwnFl-_lNsLwZ3eG0BGY&s=QOM87Z33aFJF8JVmG0XTii-oNQMxLwQ1YwajGUQve0k&e= )
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