Regulating kids and Pocket Monsters
Ono Seiko and Aaron Gerow
onogerow
Sun Apr 12 10:40:29 EDT 1998
For those of you who remember the Pocket Monster scare from December (in
which about 750 children across Japan suffered seizures after watching
bursts of light depicted in the popular TV animated show, _Pocket
Monsters), NHK and the commercial networks agreed this week to standards
designed to prevent such incidents from occuring in the future. The
scene in question, in which Pikachu (the most famous Pokemon, for those
of you who have not happened to see his image grace about everything
directed at kids in the last year) sends out bursts of red and blue light
that rapidly alternate (about 24 times per second), featured a technique
common in contemporary anime (called "pakapaka") and thus the decision to
regulate the "problem" affects all of broadcast animation.
Basically, the TV networks agreed that 1) flashing images or lights would
not flash more than 3 times per second; 2) for edits between light and
dark images, or any other switch between light and dark images, these
would not exceed more than 3 times per second; 3) producers would take
care when using regulated patterns of light and dark. They also agreed
that they would work to inform viewers that "the preventative measure of
watching TV in a lighted room from a distance of more than 2 meters is
also necessary." (In fact, I noticed on TV Tokyo last night that they
broadcast such a warning as a superimposed title on screen during an
animated program. I don't know if they've broadcast it for non-animated
shows, or for non-childrens shows. Has anyone seen it elsewhere?) The
guidelines are supposed to cover not only anime, but commericals and all
other programming.
TV Tokyo also announced it would further regulate the use of strong
primary colors in flashing images.
The guidelines are partially based on regulations drawn up by British TV
when a similar incident occured with a TV commerical.
This form of regulation of the image is a bit different from censorship
(though much early regulation of film theaters place used the excuse of
protecting the health of viewers to clamp down on the "pernicious"
medium), but it does strike me as quite new to Japan. Early film
regulation did do things like establish theater codes (regulating
seating, exits, air circulation, projection facilities, etc. to prevent
fires), regulate lighting (demanding a certain level of light during
projection to prevent eye strain), and in some cases control film speed
(there were calls to prevent theaters from projecting at speeds as low as
8 fps, which was not uncommon in the 1910s), all to protect the
spectator's health. But these were all directed at the space of viewing.
I don't recall any other form of regulation (either government or
industry self-imposed) in the name of health that covered specific film
techniques. Can anyone think of one? (Eirin doesn't have anything in
its regulations to help it regulate such problems, which is one reason it
refused to comment on Okuyama's use of "subliminal" effects in _Ranpo_
when some controversy stirred over that.)
Though it is a separate incident, recently one of the central government
education committees issued a report placing some of the blame for recent
violent incidents by youth on violent images in TV programs, video games,
and movies, and called for the thorough study of introducing the V-chip
system in Japan. Both this and the Pokemon regulation, however, seem to
reflect a growing concern that greater control of images is needed in
order to control the bodies and minds of contemporary Japanese youth who
are increasingly seen as unregulated and alien.
Aaron Gerow
Yokohama National University
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