Sway and Tekkon Kinkreet

Jasper Sharp jasper_sharp at hotmail.com
Mon Mar 29 10:23:37 EDT 2010

I wrote a bit about the computer technology behind Tekkon Kinkreet in an article for the UK magazine 3d World, if you can find it: 3D World 86
(January 2007)

This was based on an interview with Michael Arias. I also talk about the film in the context of Japanese animation studios' use of 3DCG in my essay “Between
Dimensions - 3D Computer Generated Animation in Anime” in
Ga-netchu! The Manga Anime Syndrome. Frankfurt: Deutsches
Filmmuseum, 2008: 120-33.
You can order this publication here: http://shop.strato.de/epages/61390111.sf/en_GB/?ViewObjectID=6560378

hope this helps,


Midnight Eye: The Latest and Best in Japanese Cinema

More details about me on http://jaspersharp.com/

> Date: Sun, 28 Mar 2010 22:19:32 -0400
> From: komori at hamilton.edu
> To: kinejapan at lists.acs.ohio-state.edu
> Subject: Sway and Tekkon Kinkreet
> Hello Kine-Japan members,
> I would like some help on finding articles or book chapters (in  
> English) on a couple of movies.
> The first title is Nishikawa Miwa's Yureru (Sway: 2006), and the  
> second is Michael Arias' Tekkon Kinkuriito (Tekkon Kinkreet: 2006).
> There are good reviews such as the one on Midnight Eye, but has  
> anybody else studied these two movies?
> I am looking for something that I can refer my undergraduate students  
> to.
> Thanks in advance for your help,
> Kyoko Omori
> ============
> Hamilton College
> Clinton, NY
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